Upstream: https://github.com/Rhoban/onshape-to-robot Upstream-Commit: 80e710700aac9573a2230f74f7ce9e094833a0bc Upstream-Branch: master
69 lines
2.0 KiB
ReStructuredText
69 lines
2.0 KiB
ReStructuredText
OpenSCAD pure shapes approximation
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==================================
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Introduction
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------------
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This processor provides you a way to manually approximate your robot into pure shapes.
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You can follow the following `video tutorial <https://www.youtube.com/watch?v=C8oK4uUmbRw>`_. Some of the steps are outdated, but the general idea is still the same.
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Requirements
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------------
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For this processor to work, you need to install the OpenSCAD package:
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.. code-block:: bash
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sudo apt-get install openscad
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Process
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-------
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When the OpenSCAD processor is enabled (see below), it will check for the presence of ``.scad`` files in the output directory. If some are present, they will be parsed and pure shapes will be exported.
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.. note::
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By default, exporters will use pure shapes for collisions instead of meshes.
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You can use the following convenient command to run OpenSCAD on a specific ``.stl`` you want to approximate:
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.. code-block:: bash
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onshape-to-robot-edit-shape <path_to_stl>
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This will open a window similar to the following:
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.. image:: _static/img/pure-shape.png
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:align: center
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:width: 400px
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Editing the ``.scad`` file with the same name as the ``.stl`` file. Pure shapes present here will be used as approximation.
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``config.json`` entries
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-----------------------
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.. code-block:: javascript
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{
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// ...
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// General import options (see config.json documentation)
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// ...
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// Simplify STL meshes (default: false)
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"use_scads": true,
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// Can be used to enlarge/shrink the pure shapes (default: 0.0)
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"pure_shape_dilatation": 0.0
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}
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``use_scads`` *(default: false)*
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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If set to ``true``, the processor will use OpenSCAD pure shapes approximation (see above)
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``pure_shape_dilatation`` *(default: 0.0)*
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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A float that can be used to enlarge or shrink the pure shapes. This can be useful to avoid collisions between parts.
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Use a negative value to shrink the shapes. |