retro-core: Fixed compilation warning
I've just removed _("<profile name>"), it is never seen by the user, it is always replaced when the dialog loads/changes.
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@ -1,7 +1,7 @@
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/**
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* IMPORTANT: This file must be opened and saved as ISO 8859-1 (Latin-1)!
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* Retro-Go does NOT understand UTF-8 or any other encoding.
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* If the following looks like gibberish, your encoding is wrong: è é ê à â ä ò ô
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* If the following looks like gibberish, your encoding is wrong: <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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*/
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#include "rg_localization.h"
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@ -282,10 +282,6 @@ static const char *translations[][RG_LANG_MAX] =
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[RG_LANG_EN] = "Profile",
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[RG_LANG_FR] = "Profile"
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},
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{
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[RG_LANG_EN] = "<profile name>",
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[RG_LANG_FR] = "<nom du profil>"
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},
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{
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[RG_LANG_EN] = "Controls",
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[RG_LANG_FR] = "Controles"
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@ -188,7 +188,7 @@ static rg_gui_event_t menu_keymap_cb(rg_gui_option_t *option, rg_gui_event_t eve
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if (event == RG_DIALOG_ENTER)
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{
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const rg_gui_option_t options[20] = {
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{-1, _("Profile"), _("<profile name>"), RG_DIALOG_FLAG_NORMAL, &change_keymap_cb},
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{-1, _("Profile"), "-", RG_DIALOG_FLAG_NORMAL, &change_keymap_cb},
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{-2, "", NULL, RG_DIALOG_FLAG_MESSAGE, NULL},
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{-3, "snes9x ", "handheld", RG_DIALOG_FLAG_MESSAGE, NULL},
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{0, "-", "-", RG_DIALOG_FLAG_HIDDEN, &change_keymap_cb},
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