165 lines
5.0 KiB
C++
165 lines
5.0 KiB
C++
/*
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* Copyright (C) 2024 Amlogic Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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*
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http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef MESON_DISPLAY_H
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#define MESON_DISPLAY_H
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#include <cstdint>
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#include <memory>
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#include <unordered_map>
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#include <DrmTypes.h>
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#include <HwcVsyncBase.h>
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#include <IComposer.h>
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#include <CompositionStrategyBase.h>
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#include "MesonTypes.h"
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#include "BitsMap.h"
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#include "MesonLayer.h"
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#include "DrmCrtc.h"
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#include "DrmConnector.h"
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#include "DrmVideoPlane.h"
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#include "MesonDisplayPipe.h"
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#include "ProcessorsManager.h"
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#include "VideoPipeAdapter.h"
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#define DISPLAY_WIDTH_BASE 1920
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#define DISPLAY_HEIGHT_BASE 1080
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class DisplayThread;
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class MesonEventListener;
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class MesonDisplay : public HwcVsyncObserver {
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public:
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MesonDisplay(uint32_t display);
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virtual ~MesonDisplay();
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uint32_t getDisplayId() { return mDisplayId; }
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/* MESON interfaces. */
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public:
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/* Layer related. */
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virtual int createLayer(int32_t &outLayer);
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virtual int destroyLayer(int32_t inLayer);
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virtual int32_t setTunnelId(int32_t layer, int32_t tunnelId);
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virtual int32_t setLayerIndex(int32_t layer, int32_t index);
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virtual int32_t setLayerZorder(int32_t layer, int32_t zorder);
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virtual int32_t setLayerSourceCrop(int32_t layerId, struct rect crop);
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virtual int32_t setLayerDispFrame(int32_t layer, drm_rect_t frame);
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virtual int32_t getVsyncDelayLatency(int32_t layer);
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virtual int32_t setVideoDisplaytoMainplane();
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virtual int32_t getUiSize(int32_t* width, int32_t* height);
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virtual int32_t setLayerTransform(int32_t layer, int32_t transform);
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virtual int32_t getVideoDelay(int fps);
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virtual int32_t waitVBlank();
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/* MesonDisplay interface */
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public:
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virtual int32_t initialize();
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virtual void onVsync(int64_t timestamp, uint32_t vsyncPeriodNanos, int vsyncType = 0);
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virtual int validateDisplay(uint32_t* outNumTypes,
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uint32_t* outNumRequests);
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virtual int presentDisplay(int32_t* outPresentFence);
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virtual int32_t setVsync(std::shared_ptr<HwcVsyncBase> vsync);
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void setLayersPresentTime();
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bool handleDisplayConnection();
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void releaseLayers();
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void setVsyncDelayLatency(int32_t latency);
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void setVideoPlaneState(int state);
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bool newGameBuffer();
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virtual void onFrameAvailable();
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int getLayerTotal();
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void registerCallback(int32_t layerId, void *context, meson_callback_t *cb);
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void registerPageFlipCallBack(int32_t layerId, void *context, adpt_page_flip_callback *cb);
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protected:
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int32_t createV2DComposer(int idx,
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std::shared_ptr<IComposer> & composer);
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void getComposers(std::vector<std::shared_ptr<IComposer>> & composers);
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void initLayerIdGenerator();
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uint32_t createLayerId();
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void destroyLayerId(uint32_t id);
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bool hasVtBuffer();
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/* For compose. */
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int collectLayersForPresent();
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int collectComposersForPresent();
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int collectPlanesForPresent();
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int collectCompositionStgForPresent();
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protected:
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uint32_t mDisplayId;
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std::shared_ptr<MesonDisplayPipe> mPipe;
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std::shared_ptr<VideoPipeAdapter> mPipeAdapter;
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std::shared_ptr<DrmCrtc> mCrtc;
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std::shared_ptr<DrmConnector> mConnector;
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std::vector<std::shared_ptr<DrmVideoPlane>> mPlanes;
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std::unordered_map<int, std::shared_ptr<MesonLayer>> mLayers;
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std::multimap<int, std::shared_ptr<IComposer>> mComposers;
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std::shared_ptr<CompositionStrategyBase> mCompositionStrategy;
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std::map<uint32_t, std::shared_ptr<DrmFramebufferBase>, std::less<uint32_t>> mFbs;
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/* members used in present.*/
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std::vector<std::shared_ptr<MesonLayer>> mPresentLayers;
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std::vector<std::shared_ptr<IComposer>> mPresentComposers;
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std::vector<std::shared_ptr<DrmVideoPlane>> mPresentPlanes;
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std::shared_ptr<CompositionStrategyBase> mPresentCompositionStg;
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nsecs_t mVsyncTimestamp;
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int32_t mDelayLatency;
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std::shared_ptr<DisplayThread> mDisplayThread;
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std::shared_ptr<HwcVsyncBase> mVsync;
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/* layer id generate */
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std::shared_ptr<BitsMap> mLayersBitmap;
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int32_t mLayerSeq;
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bool mDisplayToMainPlane;
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bool mEnablePrimaryPlane;
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std::mutex mMutex;
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std::shared_ptr<ProcessorsManager> mProcessorsManager;
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std::shared_ptr<MesonEventListener> mListener;
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int mState = -1;
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std::string mDisableValue = "";
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};
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class VtDisplayObserver {
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public:
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VtDisplayObserver(MesonDisplay* display) {
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mDisplay = display;
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}
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virtual ~VtDisplayObserver(){}
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void onFrameAvailable() {
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if (mDisplay)
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mDisplay->onFrameAvailable();
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}
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protected:
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MesonDisplay* mDisplay;
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};
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#endif /* MESON2_DISPLAY_H */
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