86 lines
2.7 KiB
C++
86 lines
2.7 KiB
C++
/*
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* Copyright (C) 2021 Amlogic Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __WAYLAND_PLUGIN_H__
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#define __WAYLAND_PLUGIN_H__
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#include "render_plugin.h"
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#include "wayland_display.h"
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#include "Thread.h"
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#include "Queue.h"
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class WaylandPlugin : public RenderPlugin, public ATools::Thread
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{
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public:
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WaylandPlugin(int logCatgory);
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virtual ~WaylandPlugin();
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virtual void init();
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virtual void release();
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void setCallback(void *userData, PluginCallback *callback);
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virtual int openDisplay();
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virtual int openWindow();
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virtual int prepareFrame(RenderBuffer *buffer);
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virtual int displayFrame(RenderBuffer *buffer, int64_t displayTime);
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virtual int flush();
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virtual int pause();
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virtual int resume();
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virtual int closeDisplay();
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virtual int closeWindow();
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virtual int getValue(PluginKey key, void *value);
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virtual int setValue(PluginKey key, void *value);
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virtual int unexpectReleaseFrame(RenderBuffer *buffer);
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virtual bool getDisplayVsyncAndPeriod (uint64_t *vsyncTimestamp, uint64_t *vsyncPeriod) override;
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int getLogCategory() {
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return mLogCategory;
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};
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void waitTimeoutUs(int64_t timeoutUs);
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void signalWaitTimeout();
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void reportUnderFlow();
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//thread func
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void readyToRun();
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virtual bool threadLoop();
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//buffer release callback
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virtual void handleBufferRelease(RenderBuffer *buffer);
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//buffer had displayed ,but not release
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virtual void handleFrameDisplayed(RenderBuffer *buffer);
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//buffer droped callback
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virtual void handleFrameDropped(RenderBuffer *buffer);
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void handleMsgNotify(int type, void *detail);
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static void queueFlushCallback(void *userdata,void *data);
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private:
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PluginCallback *mCallback;
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WaylandDisplay *mDisplay;
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int mLogCategory;
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mutable ATools::Mutex mRenderLock;
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int mFrameWidth;
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int mFrameHeight;
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void *mUserData;
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ATools::Queue *mQueue;
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bool mPaused;
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/*immediately output video frame to display*/
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bool mImmediatelyOutput;
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int64_t mLastDisplayTime;
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bool mUnderFlowDetect;
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mutable ATools::Mutex mTimeMutex;
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ATools::Condition mTimeCond;
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bool mWaiting;
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};
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#endif /*__WAYLAND_PLUGIN_H__*/ |