Files
2026-08-24 10:03:24 +08:00

203 lines
12 KiB
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{8e84eefb-bad7-4d3d-b6d4-a2340ca616a5}</ProjectGuid>
<RootNamespace>iamf</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;CONFIG_OPUS_CODEC;CONFIG_AAC_CODEC;CONFIG_FLAC_CODEC;FLAC__NO_DLL</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>..\..\..\include\;..\..\..\src\common\;..\..\..\dep_codecs\include\;..\..\..\src\iamf_enc\dmpd\asc\include\;..\..\..\src\iamf_enc\dmpd\heq\include\;..\..\..\src\iamf_dec\;..\..\..\src\iamf_enc\;..\..\..\dep_external\include\</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;CONFIG_OPUS_CODEC;CONFIG_AAC_CODEC;CONFIG_FLAC_CODEC;FLAC__NO_DLL</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>..\..\..\include\;..\..\..\src\common\;..\..\..\dep_codecs\include\;..\..\..\src\iamf_enc\dmpd\asc\include\;..\..\..\src\iamf_enc\dmpd\heq\include\;..\..\..\src\iamf_dec\;..\..\..\src\iamf_enc\;..\..\..\dep_external\include\</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\dep_external\src\wav\dep_wavwriter.c" />
<ClCompile Include="..\..\..\src\common\fixedp11_5.c" />
<ClCompile Include="..\..\..\src\iamf_dec\aac\aac_multistream_decoder.c" />
<ClCompile Include="..\..\..\src\iamf_dec\aac\IAMF_aac_decoder.c" />
<ClCompile Include="..\..\..\src\iamf_dec\arch.c" />
<ClCompile Include="..\..\..\src\iamf_dec\arch\arch_common.c" />
<ClCompile Include="..\..\..\src\iamf_dec\arch\arch_init.c" />
<ClCompile Include="..\..\..\src\iamf_dec\arch\arm\arm_multiply_channels.c" />
<ClCompile Include="..\..\..\src\iamf_dec\arch\arm\arm_zip_channels.c" />
<ClCompile Include="..\..\..\src\iamf_dec\arch\arm\override_arm.c" />
<ClCompile Include="..\..\..\src\iamf_dec\arch\x86\override_x86.c" />
<ClCompile Include="..\..\..\src\iamf_dec\audio_effect_peak_limiter.c" />
<ClCompile Include="..\..\..\src\iamf_dec\bitstream.c" />
<ClCompile Include="..\..\..\src\iamf_dec\demixer.c" />
<ClCompile Include="..\..\..\src\iamf_dec\downmix_renderer.c" />
<ClCompile Include="..\..\..\src\iamf_dec\flac\flac_multistream_decoder.c" />
<ClCompile Include="..\..\..\src\iamf_dec\flac\IAMF_flac_decoder.c" />
<ClCompile Include="..\..\..\src\iamf_dec\h2b_rdr.c" />
<ClCompile Include="..\..\..\src\iamf_dec\h2m_rdr.c" />
<ClCompile Include="..\..\..\src\iamf_dec\IAMF_core_decoder.c" />
<ClCompile Include="..\..\..\src\iamf_dec\IAMF_debug_sr.c" />
<ClCompile Include="..\..\..\src\iamf_dec\IAMF_decoder.c" />
<ClCompile Include="..\..\..\src\iamf_dec\IAMF_layout.c" />
<ClCompile Include="..\..\..\src\iamf_dec\IAMF_OBU.c" />
<ClCompile Include="..\..\..\src\iamf_dec\IAMF_utils.c" />
<ClCompile Include="..\..\..\src\iamf_dec\m2b_rdr.c" />
<ClCompile Include="..\..\..\src\iamf_dec\m2m_rdr.c" />
<ClCompile Include="..\..\..\src\iamf_dec\opus\IAMF_opus_decoder.c" />
<ClCompile Include="..\..\..\src\iamf_dec\opus\opus_multistream2_decoder.c" />
<ClCompile Include="..\..\..\src\iamf_dec\pcm\IAMF_pcm_decoder.c" />
<ClCompile Include="..\..\..\src\iamf_dec\queue_t.c" />
<ClCompile Include="..\..\..\src\iamf_dec\resample.c" />
<ClCompile Include="..\..\..\src\iamf_dec\vlogging_tool_sr.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\dep_external\include\wav\dep_wavwriter.h" />
<ClInclude Include="..\..\..\include\IAMF_decoder.h" />
<ClInclude Include="..\..\..\include\IAMF_defines.h" />
<ClInclude Include="..\..\..\include\vlogging_tool_sr.h" />
<ClInclude Include="..\..\..\src\common\audio_defines.h" />
<ClInclude Include="..\..\..\src\common\fixedp11_5.h" />
<ClInclude Include="..\..\..\src\common\IAMF_debug.h" />
<ClInclude Include="..\..\..\src\common\IAMF_debug_dev.h" />
<ClInclude Include="..\..\..\src\iamf_dec\aac\aac_multistream_decoder.h" />
<ClInclude Include="..\..\..\src\iamf_dec\ae_rdr.h" />
<ClInclude Include="..\..\..\src\iamf_dec\arch.h" />
<ClInclude Include="..\..\..\src\iamf_dec\arch\arch_common.h" />
<ClInclude Include="..\..\..\src\iamf_dec\arch\arch_init.h" />
<ClInclude Include="..\..\..\src\iamf_dec\arch\arm\arm_multiply_channels.h" />
<ClInclude Include="..\..\..\src\iamf_dec\arch\arm\arm_zip_channels.h" />
<ClInclude Include="..\..\..\src\iamf_dec\arch\arm\detect_arm.h" />
<ClInclude Include="..\..\..\src\iamf_dec\arch\x86\detect_x86.h" />
<ClInclude Include="..\..\..\src\iamf_dec\audio_effect_peak_limiter.h" />
<ClInclude Include="..\..\..\src\iamf_dec\bitstream.h" />
<ClInclude Include="..\..\..\src\iamf_dec\demixer.h" />
<ClInclude Include="..\..\..\src\iamf_dec\downmix_renderer.h" />
<ClInclude Include="..\..\..\src\iamf_dec\flac\flac_multistream_decoder.h" />
<ClInclude Include="..\..\..\src\iamf_dec\IAMF_codec.h" />
<ClInclude Include="..\..\..\src\iamf_dec\IAMF_core_decoder.h" />
<ClInclude Include="..\..\..\src\iamf_dec\IAMF_decoder_private.h" />
<ClInclude Include="..\..\..\src\iamf_dec\IAMF_layout.h" />
<ClInclude Include="..\..\..\src\iamf_dec\IAMF_OBU.h" />
<ClInclude Include="..\..\..\src\iamf_dec\IAMF_types.h" />
<ClInclude Include="..\..\..\src\iamf_dec\IAMF_utils.h" />
<ClInclude Include="..\..\..\src\iamf_dec\opus\opus_multistream2_decoder.h" />
<ClInclude Include="..\..\..\src\iamf_dec\queue_t.h" />
<ClInclude Include="..\..\..\src\iamf_dec\speex_resampler.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>