165 lines
4.6 KiB
C
165 lines
4.6 KiB
C
/*
|
|
* Copyright (C) 2009-2010 Freescale Semiconductor, Inc. All rights reserved.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
/*****************************************************************************
|
|
* fsl_player_osal.c
|
|
*
|
|
* Copyright (c) 2006 Freescale Semiconductor Inc.
|
|
* All rights reserved.
|
|
*
|
|
* Use of Freescale code is governed by terms and conditions
|
|
* stated in the accompanying licensing statement.
|
|
*
|
|
* Description: implementation of os wrapper.
|
|
*
|
|
* Revision History:
|
|
* -----------------
|
|
* Code Ver YYYY-MM-DD Author Description
|
|
* -------- ---------- -------- -------------
|
|
* 0.1 2006-09-22 Vincent Fang Create this file
|
|
****************************************************************************/
|
|
|
|
/****** <Includes> *************************/
|
|
#include "fsl_player_osal.h"
|
|
|
|
/****** <Macros> ***************************/
|
|
|
|
/****** <Typedefs> *************************/
|
|
|
|
/****** <Global Variables> *****************/
|
|
|
|
/****** <Local Variables> ******************/
|
|
|
|
/****** <Forward Declaretions> *************/
|
|
|
|
/****** <Local Functions> ******************/
|
|
|
|
/****** <Global Functions> *****************/
|
|
#ifdef WIN32
|
|
|
|
FSL_PLAYER_TIME FSL_PLAYER_GET_TICK_EX(void)
|
|
{
|
|
return (FSL_PLAYER_TIME)GetTickCount() * 1000;
|
|
}
|
|
|
|
fsl_player_s32 FSL_PLAYER_COND_TIMEDWAIT(fsl_player_cond_t *cond, fsl_player_mutex_t *mutex, fsl_player_s32 ms)
|
|
{
|
|
fsl_player_s32 ret;
|
|
FSL_PLAYER_MUTEX_UNLOCK(mutex);
|
|
ret = WaitForSingleObject(*cond, ms) != WAIT_OBJECT_0 ? -1 : 0;
|
|
FSL_PLAYER_MUTEX_LOCK(mutex);
|
|
return ret;
|
|
}
|
|
|
|
extern fsl_player_s32 FSL_PLAYER_COND_WAIT(fsl_player_cond_t *cond, fsl_player_mutex_t *mutex)
|
|
{
|
|
fsl_player_s32 ret;
|
|
FSL_PLAYER_MUTEX_UNLOCK(mutex);
|
|
ret = WaitForSingleObject(*cond, INFINITE) != WAIT_OBJECT_0 ? - 1 : 0;
|
|
FSL_PLAYER_MUTEX_LOCK(mutex);
|
|
return ret;
|
|
}
|
|
|
|
#else /* Posix */
|
|
|
|
#include <errno.h>
|
|
|
|
fsl_player_s32 FSL_PLAYER_COND_TIMEDWAIT (fsl_player_cond_t * cond, fsl_player_mutex_t * mutex,
|
|
fsl_player_s32 ms /* millisecond */ )
|
|
{
|
|
struct timeval tv;
|
|
struct timespec ts;
|
|
if ((ms) > 0)
|
|
{
|
|
gettimeofday (&tv, NULL);
|
|
ts.tv_nsec = tv.tv_usec + (ms) * 1000;
|
|
ts.tv_sec = tv.tv_sec;
|
|
if (ts.tv_nsec >= 1000000)
|
|
{
|
|
ts.tv_sec += ts.tv_nsec / 1000000;
|
|
ts.tv_nsec = ts.tv_nsec % 1000000;
|
|
}
|
|
ts.tv_nsec *= 1000;
|
|
return pthread_cond_timedwait ((cond), (mutex), &ts);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
fsl_player_s32 FSL_PLAYER_SEMA_TIMEDWAIT (fsl_player_sema_t * sema, fsl_player_s32 ms /* millisecond */ )
|
|
{
|
|
struct timeval tv;
|
|
struct timespec ts;
|
|
if ((ms) > 0)
|
|
{
|
|
gettimeofday (&tv, NULL);
|
|
ts.tv_nsec = tv.tv_usec + (ms) * 1000;
|
|
ts.tv_sec = tv.tv_sec;
|
|
if (ts.tv_nsec >= 1000000)
|
|
{
|
|
ts.tv_sec += ts.tv_nsec / 1000000;
|
|
ts.tv_nsec = ts.tv_nsec % 1000000;
|
|
}
|
|
ts.tv_nsec *= 1000;
|
|
return sem_timedwait ((sema), &ts);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/********************************************************************************
|
|
return value:
|
|
void
|
|
*********************************************************************************/
|
|
void FSL_PLAYER_SLEEP (fsl_player_s32 ms)
|
|
{
|
|
struct timespec ts;
|
|
if ((ms) > 0)
|
|
{
|
|
ts.tv_sec = (ms) / 1000;
|
|
ts.tv_nsec = ((ms) - 1000 * ts.tv_sec) * 1000000;
|
|
while (nanosleep (&ts, &ts) && errno == EINTR); /* continue sleeping when interrupted by signal */
|
|
}
|
|
return;
|
|
}
|
|
|
|
fsl_player_time FSL_PLAYER_GET_TICK (void)
|
|
{
|
|
struct timeval tv;
|
|
|
|
if (gettimeofday (&tv, NULL))
|
|
return 0;
|
|
|
|
return ((fsl_player_time) tv.tv_sec * 1000 + (fsl_player_time) tv.tv_usec / 1000);
|
|
}
|
|
|
|
fsl_player_time FSL_PLAYER_GET_TICK_EX (void)
|
|
{
|
|
struct timeval tv;
|
|
|
|
if (gettimeofday (&tv, NULL))
|
|
return 0;
|
|
|
|
return ((fsl_player_time) tv.tv_sec * 1000000 + (fsl_player_time) tv.tv_usec);
|
|
}
|
|
|
|
#endif
|
|
|